Friday, December 28, 2012

Happy Holidays from the Washburns!

Hope everyone is getting lots of good loot and plenty of quality family time this holiday season. Here is our family Christmas card from us to you!


We always incorporate our pets and daughter Olivia into our cards. I'll have to dig up all the older cards and post 'em here as a collection some time.

Gonna have lots of great Evan Yeti developments in 2013. Including the second printed book, the toy, a game, and a gallery show! More news on all that sweet stuff as we progress.

Thanks so much for reading and being a part of our Evan Yeti family! We appreciate all your support, comments and recommendations. 

Happy Holidays and a prosperous new year!

-the Washburn family

Tuesday, December 18, 2012

Web Artist Wednesday: nemu*nemu interview

It must cost a fortune to feed these stuffed animals! Creator Audra Furuichi's Stuffed pups come to life and star in her webcomic nemu*nemu!



1. For the poor souls not already reading, please give a brief synopsis of your comic.

nemu*nemu is an all-ages online comic that I've been growing for about 7 years now. The two stuffed pups, Anpan (red scarf) and Nemu (yellow kerchief), are the stars of the show. With a little magic, they come to life and curiously explore our world -- one adventure at a time. Sometimes the adventures are real, other times they are "imagined". The nemu*nemu universe expanded over the past couple years to include Enchilada, a space-time traveling pup from another dimension, and Blue, a pup who lives in a Lost & Found box -- drawn specifically for our local newspaper, the Honolulu Star-Advertiser.

2. What materials and/or software do you use?

I currently use Manga Studio EX4 for layout and inks and Photoshop CS5 for colors. Earlier on, many of the strips were done on bristol board with ink, scanned in and toned/colored in Photoshop.

3. Are there any books, movies, toys, artists, or authors that have inspired or continue to inspire your comic?

I'm a big manga fan -- artists like Kiyohiko Azuma (Azumanga Daioh, Yotsuba&!) and Kaoru Mori (Emma, Bride's Story) are my current biggest influences. Also, I love just about anything done by GURIHIRU (Avatar comics, Power Pack for Marvel), Hayao Miyazaki (just about anything Studio Ghibli), Mamoru Hosoda (Summer Wars, Wolf Children Yuki & Ame). Funny you mention toys though -- I've been following the Good Smile company's english blog that highlights their latest releases. I check out their designs for cute inspiration from time to time! (http://mikatan.goodsmile.info/en/)

4. Are any of your characters based on real people in your life?

The pups are based on real stuffed pups that Scott gave me when we first started dating. The "Anpan" character came first, then we looked for a second pups and that turned out to be "Nemu". The third was "Enchilada" and the fourth, who was incidentally from a lost & found where Scott works, is "Blue". (Yes, they are all the same model of stuffed pup and we can tell them apart -- just like how you can tell our four pups apart!) The girls are extreme ends of my personality, but look like a couple of my friends from my late high school/college years.

5. Are there any actors you know you would want to play or voice certain characters in a movie of your comic?

Just Scott. He does all the voices anyway. XD

6. What songs would you like in a soundtrack of your comic?

Can't think of anything off the top of my head?

7. What is your overall goal for your comic?

For my pups to become household names. No, really! :3

8. How has managing a comic impacted your life?

In some ways, it's been very satisfying. I like being creative and I enjoy drawing the comic. However, handling the business side of things has not been easy and in many ways I'm still learning things as I go.

9. What do you do to advertise your work?

Locally (here in Hawaii), we do events like Christmas craft fairs/shows and Kawaii Kon in the spring. Every so often, I do library or school talks. I've also done a number of west coast events over the years (Fanime, SDCC) and a couple east coast shows (TCAF, NEWW2). Occasionally we advertise on fellow webcomic sites and I post to various social networks like Tumblr, Facebook, etc.

10. Web comics can be very time consuming and sometimes expensive to keep up. Often there is little reward in regards to money and sometimes public attention. Why do you do it?

I enjoy the process more than anything else. I like to think that with each and every strip I complete, I learn something new or challenge myself to improve artistically and creatively. It's hard work, but satisfying.

11. Got any other projects we should know about?

Aside from Blue Hawaii that runs in the Star-Advertiser, just planning out future stories, my new year's illustration, and some new merchandise for the spring season. :D

12. What advice would you give to aspiring creators?

Be true to yourself and believe the work you do is good -- then put it out there! 





Thanks Audra! The plushy pups in your nemu*shop are awesome! And thanks for sharing the Good Smile link. There's some sweet stuff there! :)

If you dig nemu*nemu you can show your love by up-voting the submission for this interview at Reddit Webcomics. Up-voting keeps nemu*nemu on the front page of the webcomic category longer which means more people get to see it!

Thanks again for reading. Let us know what you think with a comment below. Then bring some snacks and an appetite for adventure to nemu*nemu!

-Mat
evanyeti.com

If you would like to be interviewed about your web-comic send an email to evanyeti@yahoo.com titled "interview" with a link to your comic.

Wednesday, December 12, 2012

Web Artist Wednesday: Crunchy Bunches interview

Fill your eyes with sugary goodness! Creator Scott Warren invites us to the breakfast table to talk about his webcomic Crunchy Bunches!


1. For the poor souls not already reading, please give a brief synopsis of your comic.

Crunchy Bunches is a kid's breakfast cereal, and like any good cereal it has a mascot. That mascot is Munchy, the enthusiastic and slightly obsessive yellow guy with one big tooth. The comic follows him and his friends as they travel the world searching for new flavors or marshmallow shapes, or just defending their headquarters, The Crunch House, from the nefarious Growlies who only want to spread hunger at the breakfast table.

2. What materials and/or software do you use?

I make everything digitally using mainly Flash, and sometimes Painter (for the occasional painted background). I know Flash is an unusual choice for a comic, but I'm familiar with it, and I like the way it's brush tool works. I have recently been contemplating using Manga Studio, however.

3. Are there any books, movies, toys, artists, or authors that have inspired or continue to inspire your comic?

Duck Tales, Calvin and Hobbes, Pogo, Adventure Time, older Simpsons, Rocky and Bullwinkle, Scott Pilgrim, Ren & Stimpy, Rocko’s Modern Life, Mario games, Powerpuff Girls, Transformers toys, Scott Morse, Kazu Kibuishi, Katie Rice, Chris Sanders, Ben Caldwell, Brad Bird, Michel Gagné, Bruce Timm, Tex Avery, Stephen Silver, and of course lots of old animated cereal commercials.

4. Are any of your characters based on real people in your life?

For the most part, no, but I do have specific friends that I’ll think of when I can’t otherwise figure out how a particular character might act. I often keep the personalities of my characters very simple at first and let them evolve during the story. So it’s not that I based those characters on people, but that the characters ended up reminding me of those friends after awhile, and I just go with it from there.

5. Are there any actors you know you would want to play or voice certain characters in a movie of your comic?

I would definitely want Crunchy Bunches to be an animated movie, and Billy West could do a great Munchy.

6. What songs would you like in a soundtrack of your comic?

You know, I haven’t really thought about that before. I’ve always like the soundtracks to the Peanuts movies, so maybe some classy piano jazz. Maybe some chiptunes too. Maybe even some piano-jazz-chiptune-fusion? I don’t even know if that would work, though…

7. What is your overall goal for your comic?

Not much really, I just want to create something that my brain imagined. It’s just really fun and satisfying to do that, and I get kind of antsy when I don’t for a long time.

8. How has managing a comic impacted your life?

I think I’ve had to learn time management better than before! I still work a full-time job in addition to this, so I have to find time after work and weekends to make a new comic each week. But beyond that, I feel like it gives me a better outlet for creativity then most projects I’ve done, and keeps me thirsty for inspiration and motivated to keep drawing.

9. What do you do to advertise your work?

I’ve used Project Wonderful, which is great. They should call it Project Great, it’s so great. It’s wonderful how great it is. Uh, but other than that, I’ll often post a link to /r/comics on Reddit or tweet something out on Twitter. Tumblr is nice too, it’s always great to have a comic of mine reblogged. I also keep a Facebook page for the comic updated regularly.

10. Web comics can be very time consuming and sometimes expensive to keep up. Often there is little reward in regards to money and sometimes public attention. Why do you do it?

I guess I just really enjoy it. I love drawing, designing characters and worlds, telling stories with those characters, everything involved in making a comic. It is hard to keep up sometimes, but I’ve honestly surprised myself with how much I still look forward to making Crunchy Bunches, even after a year of doing it.

11. Got any other projects we should know about?

I sometimes dabble in game design. I love video games, especially indie games and I’ve had a lot of fun messing around in Game Maker 7. I put up the games I’ve made at www.flipskip.com , most of which are pretty short and unpolished.

12. What advice would you give to aspiring creators?

Dive right in and start making stuff. Know that it’ll probably be bad at first if you’re new to it, that’s okay, you will get better. Remember K.I.S.S. (keep it simple, stupid). Have fun.  





Thanks for taking the time Scott! I love making games too! Mostly music and sprite animation. Programming... not so much. I'm going to try my hand at GameSalad. Perhaps a colab...?

If you dig Crunchy Bunches you can show your love by up-voting the submission for this interview at Reddit Webcomics. Up-voting keeps Crunchy Bunches on the front page of the webcomic category longer which means more people get to see it!

Thanks for reading folks. Drop us a comment to let us know what you think. Then pour yourself a heaping helping ofCrunchy Bunches!

-Mat
evanyeti.com

If you would like to be interviewed about your web-comic send an email to evanyeti@yahoo.com titled "interview" with a link to your comic.

Tuesday, December 4, 2012

Web Artist Wednesday: Shadowbinders interview

How do you balance your life in two realities? Artist Thom Pratt and Writer Kambrea Pratt introduce us to the world of  Shadowbinders!


1. For the poor souls not already reading, please give a brief synopsis of your comic.

A hapless teenaged girl inherits a magic ring that transports her to another world. There, she runs across an arrogant, brash mage onboard his airship, The True North. Adventure, Fantasy... and a little romantic comedy... ensues.

2. What materials and/or software do you use?

I've been all over the place with it. I (Thom) started out drawing in pencil, then scanning it in and coloring in Photoshop. Then I started drawing it completely in Photoshop, first with a Bamboo (painful!) then a Lenovo Thinkpad. When the Lenovo died a horrific death over the summer, I bought a 19" Yiynova tablet to replace it. But guess what? Yiynova DOES NOT PLAY WELL with Photoshop. So I switched to Illustudio, which is a Japanese program that's made by the same people who make Manga Studio... but has much better coloring tools. Confused yet?

3. Are there any books, movies, toys, artists, or authors that have inspired or continue to inspire your comic?

So many... Last Exile, Inuyasha, Howl's Moving Castle, Stardust... anime in general. Star Wars, The Princess Bride... even Doctor Who. It's a mishmash of the things we like.

4. Are any of your characters based on real people in your life?

Yep. Inadvertently....Mia ended up being a lot like Kam and Rhen ended up acting like Thom was in high school. Some of the characters are named after family or friends -- but personality-wise, not so much.

5. Are there any actors you know you would want to play or voice certain characters in a movie of your comic?

That's hard. We've thought about this before. I (Thom) always pictured Rhen sounding like Carey Elwes. I think of Ellen Page for Mia. Winston would definitely be voiced by Rob Paulsen. Kam probably has other ideas.

6. What songs would you like in a soundtrack of your comic?

We're working on that right now, actually: http://bit.ly/SBMixtape

7. What is your overall goal for your comic?

Eventually we'd like to be able to do comics full-time, even if it's not 100% Shadowbinders.

8. How has managing a comic impacted your life?

What life? Seriously... the social life goes away. The video games go away. The TV watching goes away. That's the tradeoff.

9. What do you do to advertise your work?

What *don't* we do? We like to experiment and have tried some off-the-wall stuff. People point out the contests, etc. Really, we just see what we can get to stick. Everyone's mileage will vary.

10. Web comics can be very time consuming and sometimes expensive to keep up. Often there is little reward in regards to money and sometimes public attention. Why do you do it?

Because we feel that someday it will be bigger and justify the time and money invested. That, and we are masochists.

11. Got any other projects we should know about?

Yes, there are other comics projects in the works, as well as a novelization of Shadowbinders. Can't talk about it any more right now. Sorry. ;)

12. What advice would you give to aspiring creators?

Just do it. You can only plan so much, and so much will happen that's completely unplanned. You'll learn by doing.  





No social life or TV i can agree with. But no video games is where I draw the line. :) Thanks so much for taking time out for our interview!

If you dig Shadowbinders you can show your love by up-voting the submission for this interview at Reddit Webcomics. Up-voting keeps Shadowbinders on the front page of the webcomic category longer which means more people get to see it!

Thanks again for reading. let us know how you feel with a comment below. Then wake up and find yourself at Shadowbinders!

-Mat
evanyeti.com

If you would like to be interviewed about your web-comic send an email to evanyeti@yahoo.com titled "interview" with a link to your comic.